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Soulgazer

Nex Guide

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Posted (edited)

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Nex is one of the most challenging — and potentially profitable — bosses on Onyx.

  • The fight consists of four phases — in which the player must fight one of her four minions: Fumus, Umbra, Cruor, Glacies.
  • Each of these four phases, Nex alters her attacks. Thus, the battle is constantly changing. 
  • Nex drops some of the most coveted items in our game. Specifically: Torva, Virtus, and Pernix. (Colored by combat style.)
  • It is no exaggeration to say that if the player is lucky, he or she could receive easily over 1,000,000,000 GP in 10 minutes.
  • In my opinion, that is the difference between an earlygame and midgame account. In one drop.
  • This guide aims to put you on the path to consistent KC — and the fortune that comes with it.

 

 

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  • Depending on group size, these requirements can change greatly.
  • I'll attempt to stratify this into 1-, 2-, 3+ group sizes so that you know what size team makes sense.
  • 95+ Prayer is important for access to Soul Split, as the fight will be sustained over 10+ minutes, likely.
  • Range is the preferred method of killing Nex, as spacing is VERY important. Especially on final phase!
  • ** This could change along with the coming buff to Magic. The meta could shift! Stay tuned!

 

 

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  • Gear Setup listed in next section.
  • 90's in all combat styles used is HIGH RECOMMENDED. Recommended 99's if melee'ing.
  • Example: 90 Defence, 90 Ranged, 90 Prayer, 96 Summoning — could work for a pure Ranged loadout.
  • Example: 90 Defence, 90 Attack, 90 Strength, 95 Prayer, 96 Summoning — could work for a pure Melee loadout.
  • At least one player in the party must know the mechanics to avoid unnecessary deaths, which are punishing.
  • TLDR: "Massing" Nex is more forgiving. The party at least needs a leader with knowledge of the mechanics.

 

 

 

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  • Gear Setup listed in next section.
  • 90's in all combat styles used is MANDATORY. Recommended 99's if melee'ing.
  • Example: 90 Defence, 90 Ranged, 95 Prayer, 96 Summoning — could work for a pure Ranged loadout.
  • Example: 99 Defence, 99 Attack, 99 Strength, 95 Prayer, 96 Summoning — could work for a pure Melee loadout.
  • To get away with sub-optimal stats, the player will need to nail the mechanics.
  • TLDR: Account imperfections are punishing and knowledge of Nex's mechanics is a MUST in a duo.

 

 

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  • Gear Setup listed in next section.
  • 99's in all combat styles used is MANDATORY.
  • Example: 99 Defence, 99 Ranged, 99 Prayer, 99 Summoning — could work for a pure Ranged loadout.
  • These stats must be complemented with VERY strong, if not BIS, gear.
  • TLDR: Nex will annihilate 90% of the players on Onyx in a solo scenario. You need to be geared to the teeth.

 

 

 

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  • Using the command ::nex teleports the player directly outside the "Bank".
  • Depending on Donor Rank, the player may need to acquire upwards of 15 Zaros KC to enter the bank.
  • The easiest way to acquire this Zaros KC is by killing Ancient Rangers (level 167) which are North of ::nex.
  • They have 46 hp and are quickly annihilated for your Nex'ing convenience!

 

 

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  • This is elaborated more in the next section.
  • Use Ashuelot Reis (banker) to re-supply, etc.

 

 

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  • Nex will begin her summoning animation upon entering.
  • You can see the current number of players in the Nex bossroom via the chatbox interface.

 

 

 

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  • It is recommend that the player activate the bonfire bonus. This last for 60 minutes.
  • Potions (left to right): Overload, Prayer Renewal (people with ::ddz access can buy @55k ea), Sara Brew, Antipoison.
  • Note: Overload timer is 10 minutes if Onyx+.
  • In my opinion, these potions should be used inside the "Bank" (Ashuelot Reis is the NPC).

 

 

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Minimum Gear — Trios

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Meta Gear — Solo

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Phase Breakdown:

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  • Choke - Nex will yell "Let the virus flow through you!" as she attempts to infect them with a virus. This can spread between players and has a 3x3 radius. Usually is 8 poison damage.
  • Smoke Bullet - Nex will stop attacking, while yelling "There is..." as she raises her wings, before "NO ESCAPE!" as she flies down one of the four corridors to the center of the room (her spawn point) damaging any players who stand in her way for up to 50 typeless damage and disabling their protection prayers.
  • Drag - Nex's magic attack has a chance to drag a player towards her, stun and bind them for three seconds, and disable their protection prayers.
  • Once she reaches ~80% life points, the smoke mage, Fumus, can be attacked.
  • The shadow phase will not start until Fumus has been killed, and Nex has been successfully attacked.

 

Prayers:

  • Tbow Mk2: Soul Split.
  • Else: Mage.

 

Starting Squares:

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  • RED squares: This is where I personally stand. It opens up the opportunity to safespot the phase.
  • BLUE squares: Nex teleports in front of this spot. Thus, the section highlighted can be faster than the Red option.
  • Run behind the pillar when Nex says "Fumus, don't fail me!".

 

Movement:

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  • PURPLE square: Move directly behind the pillar adjacent to Fumus. This will safespot Nex.
  • Note: This works ~50% of the time. It depends on if Nex runs around the corner with you.
  • It is not crucial to get this safespot to work. If Nex does her "No Escape" special attack, she'll be safespotted.

 

 

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Phase Breakdown:

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  • For this phase, the room will be darkened. Pay close attention to your feet.
  • Shadow Trap - Nex will yell "Fear the shadow!", causing a shadow trap to appear underneath all players in attack range. The traps go off shortly after being set, and will hit hard. I've seen as high as 71.
  • Once she reaches ~60% life points, the shadow mage, Umbra, can be attacked.
  • The blood phase will not start until Umbra is killed, and Nex is successfully attacked.

 

Prayers:

  • Tbow Mk2: Soul Split.
  • Else: Range.

 

Movement:

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  • The three images show how the player should move Nex.
  • Starting in the center, the player should drag Nex to the top of the stairs, minding the shadow trap attack. 
  • Run behind the pillar when Nex says "Umbra, don't fail me!".
  • This safespot is much, much more reliable. This is a good time to heal up and catch your breath.

 

 

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Phase Breakdown:

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  • Blood Siphon - Nex will yell "A siphon will solve this!", summoning two blood reavers and performs a summoning animation. If there are any reavers in the chamber, the previous set is killed off for the current set, and the health they had left is transferred to Nex.
  • Blood Sacrifice - Nex will yell "I demand a blood sacrifice!". Luckily, this attack does little.
  • Healing - This ability is active from the start of the blood phase and last until the phase ends. If Nex is inflicted with a bleed ability, any damage she takes from them will heal her instead.
  • Once she reaches ~50% life points, the blood mage, Cruor, can be attacked.
  • The next (Ice) phase does not start until Cruor is killed, and Nex is successfully attacked.

 

Prayers:

  • Tbow Mk2: Soul Split.
  • Else: Mage.

 

Movement:

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  • This phase requires a little finesse to get Nex correctly lured.
  • Might need to run north and wait a second or two then loop her downwards.
  • Main thing is that you must end up in this square with Nex next to you like so.
  • Attack Cruor when Nex says "Cruor, don't fail me!".
  • This safespot is excellent for Nex's attacks. The blood reavers can still hit you.

 

 

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Phase Breakdown:

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  • Ice Prison - Nex will yell "Die now, in a prison of ice!", shooting an ice projectile at her target. Upon impact, the targeted player will be stunned, bound and have their protection prayer/curse disabled for 6 seconds as a small prison of ice surrounds the player. If the prison is not broken in this time frame, the ice will shatter, dealing typeless damage to the trapped player. 
  • Ice Barrage - Nex will yell "Contain this!", raising her right arm before slamming it downwards. Roughly three seconds later, four icicles will appear beside Nex. If the player is next to these icicles, they will take up to 3,500 hard typeless damage, be stunned, bound and have their protection prayer/curse disabled for 3 seconds. 
  • Once she reaches ~50% life points, the blood mage, Cruor, can be attacked.
  • The next (Ice) phase does not start until Cruor is killed, and Nex is successfully attacked.

 

 

Prayers:

  • Tbow Mk2: Soul Split.
  • Else: Mage.

 

Movement:

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  • It is strongly recommended to run directly to one of these two spots during the Ice Phase.
  • The rationale is that these spots are the most easily escaped if Nex casts Ice Prison.
  • Attack Glacies when Nex says "Glacies, don't fail me!".
  • This is easily the most dangerous of the four phases.

 

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  • When Glacies dies, run to this spot. During this final half-phase, just DPS Nex down.
  • Pray Melee and stand in a DD. Otherwise, if team is spread out, pray mage.
  • This spot makes it so that Nex will teleport to you quickly if she does her "No Escape" attack.
  • It may be desirable to switch auras, ensure lootshare is on (for teams), etc.
  • Nex will detonate upon slaying her in a 5x5 radius. So distance yourself or take the damage.

 

 

 

 

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Edited by Soulgazer

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